Days, time and energy
From the WaveFern Wiki
A full in-game day lasts 12 real minutes, from 06:00 to 06:00 the next morning. About nine songs fit in one day.[1]
The clock
The first half of the day runs from 06:00 to 20:00; the second half is night, from 20:00 to 06:00. The clock keeps running while the computer or phone is open.
Energy
- You wake with 100 energy after sleeping in your bed.
- Recording a song costs 15 energy (7.5 for your part in a collab). A festival set costs 15 and a tour show 25.
- Energy slowly comes back by itself during the day, about 36 over a full day.
- Food tops it up: the corner shop, City Cafe, Goober Eats and festival stalls.
Sleeping
You can only go to bed at night (after 20:00), or earlier if your energy is under 15. Sleeping ends the day: yesterday's streams are paid, your monthly listeners are updated, every genre's hype is rerolled and new messages arrive.
Passing outIf you are still awake at 06:00 you pass out where you stand and wake with only 70 energy.
What happens overnight
- Streams for the day are completed and paid at the stream rate (after any label cut).
- Interest decays by 10% and gains 6% for each song you released that day.
- Monthly listeners and followers update (followers grow by 5% of the day's streams).
- Genre hype rerolls between ×0.8 and ×1.3.
- A new mentor may unlock, artists may DM you, labels may make offers, and new quests roll.
See also
References
- ^
29-v26.js. WaveFern Records source code, game v47.9.0. - ^
07-input-loop.js. WaveFern Records source code, game v47.9.0. - ^
04-house.js. WaveFern Records source code, game v47.9.0.
Category: Getting started